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Engineering dashboard

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A single view of what’s been built, what’s in flight, and what’s moving on the repo right now. Combines the structured roadmap with live(-ish) GitHub snapshots.

Repository

Self-hosted art review and archive for game studios — artist-first, AGPL-3.0 (commercial license available), Go + Postgres + SvelteKit.

visibility · public license · AGPL-3.0 pushed · today
Stars
1
Forks
0
Watchers
1
Open issues
46
Open PRs
4

Roadmap progress

Last updated 2026-07-23. See the full roadmap page for prose detail.

Foundations shipped

39

items in the “Shipped” section

Review tool sub-phases — shipped

5 / 19

Review tool sub-phases — planned

12

shipped in flight planned

Commit cadence

0 commits over the last 0 weeks

No commit activity yet. The GitHub stats endpoint needs a few hours of pre-computation after the first repo activity — re-run pnpm refresh-github later.

Latest commits (45) — across 2 branches

  • 9ec0bf6 chore(ui): neutralise third-party product references in UI comments (#608) (#609) dev Kenneth · today
  • 9f4dc94 fix(seed): correct site_b-only note on site_a Pexels records + direct Blender video sources (#607) dev Kenneth · today
  • 1d64a2b feat(seed): productionise the dataset upgrade so re-assembly can't undo it (#604) (#605) dev Kenneth · today
  • 6c4f45c fix(cards): restore video/3D hover scrub on collection tiles (#595) (#601) dev Kenneth · today
  • 90568e7 feat(grid): per-tile 2px inset + 4px radius, matching the reference (#596) (#598) dev Kenneth · today
  • c836172 feat(theme): dark becomes the default; rework light as its sibling (#590) (#593) dev Kenneth · today
  • dfcfbe5 feat(thumbnail): title header on top + invert the density offset (#556) (#592) dev Kenneth · today
  • 67b9a6d feat(grid): cover-crop fill + uniform gutter; landscape tiles blocked on the col variant (#561) (#588) dev Kenneth · today
  • 9cdbe88 feat(collections): mount the shared view controls on the collection page (#582) (#586) dev Kenneth · today
  • b9c3ac1 feat(chrome): consolidate the bottom controls, lucide thumbnail glyph, keep the switcher on screen after picking (#554) (#585) dev Kenneth · yesterday
  • 48b3a4a fix(viewer): close returns to where you came from, not the browse feed (#581) (#583) dev Kenneth · yesterday
  • 0b10c11 feat(cards): collapse grid overlay into a ⋮ menu + persistent multi-asset badge (#578) (#580) dev Kenneth · yesterday

Releases (11)

  • v0.6.0 artist-alley v0.6.0 2d ago
  • v0.5.2 artist-alley v0.5.2 4d ago
  • v0.5.1 artist-alley v0.5.1 4d ago
  • v0.5.0 artist-alley v0.5.0 5d ago
  • v0.4.0 artist-alley v0.4.0 7d ago
  • v0.3.1 artist-alley v0.3.1 8d ago
  • v0.3.0 artist-alley v0.3.0 8d ago
  • v0.2.0 artist-alley v0.2.0 10d ago
  • v0.1.2 artist-alley v0.1.2 10d ago
  • v0.1.1 artist-alley v0.1.1 13d ago

Open issues (46)

  • #602 seed: Pexels videos aren't re-fetchable from provenance (page URL, not media URL) priority:3
  • #600 Epic: account surface completeness — 13 of 21 tiles are stubs, but 6 are cheap (4 have shipped backend, 2 are static) priority:2
  • #599 ci: every run leaks two tagged images — cleanup prunes dangling only, but per-run images are never dangling priority:2
  • #594 a11y: pre-existing contrast gaps surfaced by the theme audit (border on form controls, on-secondary, dead user.theme) priority:2
  • #591 Epic: asset media metadata the client can rely on (ladder_available + thumbhash/ext + has_image) priority:1
  • #589 backend: grid can't do landscape tiles — the col variant is a 320px square centre-crop; needs a landscape rung or a ladder_available signal priority:2
  • #584 web: scroll position is lost returning from the viewer — SvelteKit snapshots window scroll, but the app scrolls an inner <main> priority:2
  • #579 assets.has_image is never written — featured ASSET tiles can never render, and it silently gates EXIF backfill priority:1
  • #577 web: team channels rail — every team is a channel, per-user followable priority:2
  • #573 security posture: session IPs need only users.read, but audit actor IPs need system.audit.pii.read — same data class, two bars priority:2

Open PRs (4)

  • #544 chore(deps-dev): bump the majors group across 1 directory with 2 updates dependabot[bot]
  • #542 chore(ci): bump actions/checkout from 4 to 7 dependabot[bot]
  • #541 chore(ci): bump docker/setup-qemu-action from 3 to 4 dependabot[bot]
  • #540 chore(ci): bump actions/setup-node from 4 to 7 dependabot[bot]

Languages

  • Go 62.9%
  • Svelte 19.6%
  • TypeScript 7.3%
  • PLpgSQL 4.3%
  • Python 2.8%
  • Shell 1.8%
  • HTML 0.5%
  • Dockerfile 0.2%
  • JavaScript 0.2%
  • CSS 0.1%
  • Go Template 0.1%
  • Kaitai Struct 0.1%
  • Makefile 0.1%

Contributors (2)

  • Roadmap data comes from a hand-authored src/content/roadmap/roadmap.json in this site repo, validated by a Zod schema in src/content.config.ts. The narrative version at docs/roadmap.md in the OSS repo is the canonical prose.
  • GitHub snapshot comes from src/content/github/snapshot.json, refreshed on a cron by a scheduled GitHub Actions workflow. To refresh it locally, run pnpm refresh-github (with gh.exe authed) to pull a fresh snapshot from the live API.

Run locally (the site repo is its own root — there is no site/ subdirectory):

Terminal window
pnpm install
pnpm refresh-github # optional — uses gh.exe to fetch a fresh snapshot
pnpm dev # http://localhost:4321/engineering/